Maya Ben David (MBD)
Maya Ben David (MBD) is a Toronto-based Anthropomorphic Airplane. Working in video, installation and performance, she creates worlds and characters that aid her ongoing exploration of anthropomorphism, cosplay and performative personas. Maya is currently trying to become famous on Youtube by combining the “normie” appeal of video essays with surrealist performance art.
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IG: @thebropercent
Twitter: supersaiyanmaya
Youtube: Maya Ben David https://www.youtube.com/c/MayaBenDavidMBD
Vitória Cribb
Designer / Artist XR
Cribb graduated from the Superior School of Industrial Design at UERJ, Rio de Janeiro, Brazil. Daughter of a Haitian father and a Brazilian mother, she has been creating in recent years digital and visual narratives that permeate techniques such as: creation of 3D avatars, filters in augmented reality and immersive environments, using the digital environment as a means to explain her investigations and current issues covered by your subconscious. Vitória investigates the behaviors and developments of new visual/social technologies and transposes its thinking through the immateriality present in the digital.
In 2021 “@ilusion”, a film and digital installation by the artist, were mentioned and gained prominence in reviews such as XR panel from The Art Newspaper.
Among the exhibitions, the following stand out: Futuração (Galeria Aymoré, Rio de Janeiro, 2021); Disembodied Behaviors (Bitforms gallery, New York and Newart.city Platform, online, 2020), The Brazil that I Want (Centre d'Art Contemporain Genève, online, 2020), Beginning of the Century (Jaqueline Martins Gallery, São Paulo, 2019) .
In 2020, Cribb was invited to design an exclusive lens for Spectacles 3, Augmented Reality glasses by Snap Inc. and in January 2021 the artist joined the Snap Lens Network as Official Lens Creator of Snapchat, where she participated in the Residency Google Earth Day, a partnership between Snapchat and Google AR/VR.
Currently, Vitória works as an XR artist for the technology and fashion industry with clients such as: IoDF; Mutantboard; Snap Inc.; Spectacles and Reality House Magazine.
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IG: @louquai
Twitter: @louquai
Website: https://vitoriacribb.cargo.site/
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Bahareh Khoshooee
Bahareh Khoshooee is a multidisciplinary artist born in Tehran, Iran in 1991, the year the Internet was made available for unrestricted commercial use. She uses digital time-based strategies in presenting work that fuses video, projection mapping, sculpture, text, sound and performance to explore the un-capturable qualities of her diasporic body, fragmented culture, and transnational identity. Khoshooee has presented her multimedia installations at Baxter St CCNY, The Elizabeth Foundation for The Arts (The Immigrant Artist Biennial), The Orlando Museum of Art, NADA MIAMI 2018, Elsewhere (New York), Housing (New York), and Rawson Projects (New York). She attended Skowhegan School of Art and Painting in 2018.
She attended Skowhegan School of Art and Painting in 2018, received her MFA in Studio Art from the University of South Florida in 2017, and her BA in Industrial Design from the University of Tehran in 2014.
Khoshooee has presented her multimedia installations at Baxter St CCNY, The Elizabeth Foundation for The Arts (The Immigrant Artist Biennial), The Orlando Museum of Art (Orlando), NADA MIAMI 2018, Elsewhere (New York), Housing (New York), and Rawson Projects (New York). She has been included in various group exhibitions including at C24 Gallery (New York), Museum of Photography (Stockholm), 2018 Taiwan Annual (Taipei), Fajr International Film Festival 2018 (Tehran), and the Museum of Fine Arts St. Petersburg. Her work has been featured in The Huffington Post, The Guardian, Artnet News, Vice, The Metro, and The Creators Project.
IG: @khoshooee
Website: www.BaharehKhoshooee.com
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Faith Holland
Faith Holland is an artist, curator, critic, and educator whose multimedia practice focuses on gender, intimacy, and technology. In works that negotiate physical and embodied relationships to technologies, Holland uses equal measures of humor and tenderness in sculpture, performance, video, animated gifs, and net art works. She has exhibited at venues such as The Whitney Museum of American Art (New York), NRW Forum (Düsseldorf), Fotografisk Center (Copenhagen), Boulder Museum of Contemporary Art (Boulder), Human Resources (Los Angeles), and DAM Gallery (Berlin). Her work has been written about in Artforum, The New York Times, The New Yorker, The Sunday Times UK, Elephant, Hyperallergic, Broadly, and The Observer. She has been a NYFA Fellowship Finalist in Digital/Electronic Art, an artist-in-residence at Jamaica Center for Arts and Learning and Harvestworks, and a finalist for Fotomuseum Winterthur’s Post-Photography Prototyping Prize. She opened Hard/Soft, her third solo exhibition with TRANSFER, online and offline in 2020 as well as Touchscreen at L’Unique in Caen, France. She is the recipient of a 2021 New York State Council on the Arts grant.
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IG: @asugarhigh
Website: https://www.faithholland.com/
Sofía Córdova
Born in 1985 in Carolina, Puerto Rico and currently based in Oakland, California, Sofía Córdova makes work that considers sci-fi as alternative history, dance music's liberatory dimensions, colonial contamination, climate change and migration, and most recently, revolution - historical and imagined - within the matrix of class, gender, race, late capitalism and its technologies. She works in performance, video, sound, music, installation, photography, and sometimes taxidermy.
She is one half of the music duo and experimental sound outfit XUXA SANTAMARIA; in addition to discrete projects, they collectively score all of Córdova’s video and performance work. Córdova is recipient of a Creative Work Fund grant, and her work is in the permanent collections of Pier 24 Photography, San Francisco, and KADIST.
IG: @yagrumo_yal
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Yoshie Sakai
Yoshie Sakai is a multidisciplinary artist based in Gardena, California, who earned her BFA from California State University Long Beach and her MFA from Claremont Graduate University. She is the recipient of the 2021/22 City of Los Angeles (COLA) Individual Artist Fellowship in Design and Visual Arts, California Community Foundation for Visual Artists Emerging Artist Fellowship, and Foundation for Contemporary Arts Emergency Grant. She has shown at the John Michael Kohler Arts Center, California State University Dominguez Hills University Art Gallery, Verge Center for the Arts, Antenna, and the Chinese American Museum Los Angeles. She has been in residence at the Skowhegan School of Painting & Sculpture, ACRE, Vermont Studio Center, Elizabeth Murray Artist Residency, Ali Youssefi Project, and this year will be at the Marble House Project, Bemis Center, and the Kohler Arts/Industry Residency in Foundry at the Kohler Company.
IG: @yoshiesakaiart
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Diana Gheorghiu
My name is Diana Gheorghiu. I am a Romanian visual artist living and working in the Netherlands. I graduated in 2019 from the Royal Academy of Art in The Hague, within the Photography department. My output comprises computer-generated characters - almost always female-presenting, stemming from my experiences as a woman - which are framed within static images, videos, and installations. They are usually taking care of themselves in a detached manner, their bodies contorting, being deformed, and performing themselves. Their dissociated selves illustrate a form of personhood that has subsumed the body to a regime of controls in the face of an uncertain world. I use these computer-generated characters to explore the topics of self-care, new food, and the wellness industry.
According to the World Health Organisation, health is not defined as the absence of disease, but as a state of complete physical, mental and social well-being. It’s no coincidence that the wellness industry has blossomed in the past 50 years, sculpted as it is by the economic mechanisms of neoliberalism and the subtle move from societal responsibility for one’s health and wellbeing towards individual responsibility. The wellness industry brings together several economic sectors, among which: personal care, beauty, and anti-aging, healthy eating, nutrition and weight loss, fitness and mind-body, the spa economy as well as workplace wellness. Overall, the wellness industry is said to be valued at around $4.5 trillion globally, according to the Global Wellness Institute and data compiled in 2018.
My interest in the field was born out of a personal drive. The topic hung heavy, following the cancer diagnosis of my grandmother, in 2005, when I was only 20 years old. At the time I observed her attempts to make diet and lifestyle changes, at the advice of doctors, to keep her illness under control. In an attempt to pre-emptively take control of my own body, while I didn’t think I had a reason to improve my health at the time, I started to fast, detox, cleanse, go to acupuncture, do herb diets, a liquid diet as well as a vegan one. The practice of wellness, without a major personal motivator, subject to the whims of my youth, became episodic. I was, in parallel to it, living a life of excess - a weekend of serious partying would be followed by a trip to the sauna. Submerged as I was in these practices I turned them into my research into the overarching philosophy of wellness and I’ve gradually inserted myself into online communities that promote healthy lifestyles as well as read up in-depth on the topic.
Ultimately, my work offers a critique of the pressure on the individual that wellness establishes. I believe that the pressure of choosing and safeguarding our health provokes a sense of guilt and anxiety. By focusing on our self-satisfaction, I think we end up in a situation where people feel constantly anxious, where bonds between people are broken down and any sense of solidarity is crushed.
Throughout the years my artistic output has been shown in The Netherlands, Italy, and Romania. My first solo show took place in 2020 at Pulchri Gallery in The Hague and my work has been featured in i-D Netherlands, ALT Magazine, Glamour, and CUTRA.
I’ve also been commissioned by De Correspondent and Platform BK to illustrate articles published on their website, and by Humanity House to create an exhibition with the occasion of the Netherlands being part of the UN Security Council in 2018.
In 2019 I was part of the Apprentice Master program organised by KunstpodiumT, under the guidance of Nathalie Hartjes, director of MAMA Rotterdam. I am currently funded by the Mondriaan Fund under the Start Stipendium scheme and will take part in the Prospects 2023 show, at the Van Nelle Fabriek, in Rotterdam.
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IG: @diana_gheorghiu
Website: www.dianagheorghiu.com
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Lee Eun-sol
Lee Eun-sol creates a virtual character named Kimberly Lee who lives on a digital network, spending her time maintaining and repairing it. Lee Eun-sol contributes to Kimberly's survival in the network by exploring the value of digital objects within the digital value system, while planning and executing tasks on various computing platforms in subsequent residences and living environments. The name Kimberly Lee comes from her experience of not noticing that someone hacked Lee Eun-sol's Instagram in 2017, and changed her name to Kimberly. This signified an intervention in EunSol’s life which highlighted the structural framework of our virtual identities, as the maintainers of such accounts stay busy managing their own image as an avatar, much in the way EunSol manages the life of an avatar itself.
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Stacie Ant
Stacie Ant is a new media artist based in Berlin. Ant draws on her experiences as a female artist while developing the critical views of our technologically-saturated contemporary society that inform her work. Using 3d animation, installation, and augmented reality, Ant reinvents elements of contemporary culture through fictional, maximalist narratives.
Stacie Ant’s character-driven work operates as a critique and rejection of the male gaze, enhanced by a modern culture of digital immersion. She harnesses the very digital tools offered in a technologically-dependent world as a means of empowering female identity and sexuality. Often humorous, Ant’s work offers a way of looking at a fast-paced digital realm through a lens of irony and satire.
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IG: @whosthereplease
Carla Gannis
Carla Gannis is a transmedia artist based in Brooklyn, New York. She produces works that consider the uncanny complications between grounded and virtual reality, nature and artifice, science and science fiction in contemporary culture. Fascinated by digital semiotics, Gannis takes a horror vacui approach to her artistic practice, culling inspiration from networked communication, art and feminist histories, emerging technologies and speculative design.
Gannis’s work has appeared in exhibitions, screenings and internet projects across the globe. Recent projects include “Portraits in Landscape,” Midnight Moment, Times Square Arts, NY and “Sunrise/Sunset,” Whitney Museum of American Art, Artport. A regular lecturer on digital art and extended reality, in March 2019 Gannis was a speaker at the SXSW Interactive Festival on the panel “Human Presence and Humor Make Us Better Storytellers.” Publications that have featured Gannis’s work include The Creators Project, Wired, FastCo, Hyperallergic, The Wall Street Journal, The New York Times, El PaÍs and The LA Times, among others. In 2015 her speculative fiction was included in DEVOURING THE GREEN:: fear of a human planet: a cyborg / eco poetry anthology, published by Jaded Ibis Press.
Gannis holds an MFA in Painting from Boston University. Currently, she is Industry Professor at New York University (NYU) in the Integrated Design and Media Program, Department of Technology, Culture and Society, Tandon School of Engineering. She is also a Year 7 Alum of NEW INC, in the XR: Bodies in Space track, New York, NY.
Social media handles: instagram, twitter & tiktok are all @carlagannis
Website: http://carlagannis.com/
Libbi Ponce
Libbi Ponce (they/she) is an Ecuadorian artist, born in 1997. Ponce makes sculptures, 360 degree VR videos, installations, and performances. Libbi has shown her work in various locations including: Coco Hunday, Tampa, FL; Atlanta Contemporary, Atlanta GA; the Broad Studio at the PAFA Museum, Philadelphia, PA; Off Site Project, online; Nous Tous, Los Angeles, CA; Friend, Columbus, OH; and The Wrong Biennale in Sao Paulo, Brazil, among others. They have attended the Oxbow School of Art, the Currents Undergraduate Residency at PAFA, the Yale Norfolk Undergraduate Residency, and ACRE. They hold a BFA in Studio Art and BA in Philosophy from the University of South Florida. Libbi is a 2021 Recipient of the Hillsborough County Arts Council Professional Development for Artists Grant and a Fulbright Creative Research Alumni. Ponce is Founder/ Director of galeria juniin in Guayaquil, Ecuador and Co-Director of Coco Hunday Gallery in Tampa, FL.
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IG: @pibbi.lonce
Website: libbiponce.com
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Cultural Policy
Visual Artist Snizhana Chernetska @snizhanac
Snizhana is a Kyiv based visual artist. She currently works at the creative agency “Banda”. She is interested in the topic of defects/imperfections. In her work Snizhana explores the field of ugly aesthetics. Chernetska works in Cinema 4D, Adobe Holland, France, Ukraine.
Curator, Creative Director Alice Scope @alicescope
Originally from Kyiv, Ukraine, Alice is an independent art curator, educator, and cultural producer based in Los Angeles. In 2016, she founded the first Experimental Art Center AkT in Ukraine, which supports young Ukrainian artists and was the first center in Ukraine to showcase art in Virtual Reality for a broad audience. In 2019, she started a Digital Art Education program Risa.Today for school kids in Kenya.
These days Alice is running a curatorial platform called Cultural Policy (@culturalpolicy), working with international artists, curating shows at Vellum LA. Alice explores topics of post-humanism and human psychology.
Sound Designer Philip Meyer @mw_ntrm
Philip Meyer is a musician, multimedia artist, and software maker in Los Angeles.
He uses a computer to make work that invites people to feel the sensation of being one single person in one single place at one single point in time. His work can be found at philip-meyer.com
Writer Phillip Soulliere @ironically_cliche
Phillip is a Los Angeles based writer, and video director/producer. Originally from the Coachella Valley desert, his work has spanned over a plethora of mediums from narrative and commercial work to music video and creative direction. His main inspirations come from the magic of what we would normally see as mundane interactions of everyday life. Phil finds these moments to be not only our most fascinating expressions but our most telling.
Vocal Luc i@lucimuz
Special thanks to @nusiquero to make Webtaura speak
MureÈ™ Nicoleta
MureÈ™ Nicoleta (b.1996) lives and works in Cluj-Napoca, Romania. By using photography and 3D models, Nicoleta creates digital collages, experimental animations and instagram filters representing individuals trapped in virtual realms.
Her practice has its roots in the most popular trends: the internet, social media, technology and their effects on humanity. The use of avatars alongside trivial objects can bring familiarity or simply seems detached from another world.
Nicoleta’s artworks predict a dystopian future, where the protagonists reveal an existence of numb, unconscious beings having a hard time adapting to the ever-changing environment.
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FB: nicoleta.mures
TW: @MuresNicoleta
IG: @nicomures
Sid and Geri
Sid and Geri is an art group established in 2017. The group collaborates with different types of people around different cultures. By deploying various mediums through video, animation, multi-media as well as space installation, their works show a unique sense of humor to express "the patterns around people", reflecting the daily living experience, providing a fantasy-like narrative, using visual and sound stimulation to show the absurd, frantic, and meaningless appearance of this era.
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IG: @sidandgeri
Website: http://www.sidandgeri.com
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Pau Jiménez
Pau Jiménez (Ávila, 1994) (@urticae_), graduated from UPM with a Master's Degree in Architecture, she's a digital artist and creative technologist based in Madrid. Her research methods vary from augmented and virtual reality or 3D modelling to user's behaviour-reactive physical pieces. Her main interest is focused on the human interaction with virtuality through a critical intimate space. She's work for many international brands such as Puma, Sony or Netflix and exhibited in places like Tate Gallery, La Casa Encendida or CCCC Valencia.
Instagram: @urticae
Website: https://www.urticae.com/
Hana Yoo
Hana Yoo is interested in investigating the collective anxiety and transcendental experiences, formulated from the natural-artificial process of reversing perspective. Working in film and multimedia installation, she engages with the allegory of nature and technological appropriation in the context of human-environment transformation, and reconstructs them through storytelling. Her works have been shown at museums and festivals internationally including the Fotomuseum (Winterthur, CH), European Media Art Festival (EMAF, DE), and Busan International Video Art Festival (Busan, KR) among others.
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Instagram: @hanayoo.oooo
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Website: www.yoohana.net
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